In this RedMonk conversation, Kelly Fitzpatrick, senior analyst at RedMonk, talks with Tom Johnson, co-founder & CTO of Multiplayer about the evolution of observability into what some folks have termed “Observability 2.0”. They explore how Observability 2.0 is better positioned to address the specific needs of developers, particularly in debugging and system transparency. The discussion highlights the importance of open standards like OpenTelemetry, the need for better developer tools, and the impact of improved observability on developer experience and productivity. Tom shares insights on how these advancements can lead to more efficient workflows and ultimately foster innovation within development teams.
This RedMonk conversation is sponsored by Multiplayer.